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Essai 01 · Image

Un personnage, cinq styles

La mascotte du studio redessinée d’après les mêmes références, en shōnen, pixel, cartoon, cyberpunk et pâte à modeler. Cinq prises, une par style, arrivées en moins de quatre minutes pour 0,366455 $ en tout.

Les prises

La mascotte en fer-blanc du studio, redessinée en style Shōnen
Prise 1 sur 5 · Shōnen

La note

Chaque génération payée de l’essai, telle que son relevé la donne : le montant facturé par le fournisseur, au dernier chiffre. Le total s’additionne en milliardièmes de dollar : il ne dérive jamais.

ÉlémentRéglagesFacturé
ShōnenGPT Image 2.5 Sunburst · high · 1:1 · transparent · 11:14:320,09324 $
PixelGPT Image 2.5 Sunburst · high · 16:9 · 11:15:420,065211 $
CartoonGPT Image 2.5 Sunburst · high · 16:9 · 11:16:140,065306 $
CyberpunkGPT Image 2.5 Sunburst · high · 16:9 · 11:16:480,065286 $
Pâte à modelerGPT Image 2.5 Sunburst · high · 1:1 · 11:18:150,077412 $

Total0,366455 $

Le total arrondi au cent supérieur, comme sur les boutons de Kiju0,37 $, le montant facturé arrondi au cent supérieur

Prompt et réglages

L’ouverture commune, telle qu’envoyée
Character reference of the studio mascot, the small wind-up tin toy monster of the reference images, with exactly the same design, redrawn in this style. The first reference image is the real tin toy (its exact design, colors and proportions); the second shows it from four sides. Squat barrel body of red lithographed tin, riveted seams, cream belly plate, square cream jaw with two blunt upward fangs, two small curved cream horns, round amber eyes, mitten-stub arms and legs with no fingers and no claws, short riveted tail with a rounded tip, big brass butterfly key in the middle of the back. Stiff wind-up poses. No dorsal spikes, no long snout, no whip tail, no reptile stance, no human hand, body, sleeve, or hand-shaped shadow, no letters, no numerals, no cracks. Full body, three-quarter view toward the viewer, standing alone, the brass butterfly key clearly visible sticking out of the middle of its back, the square jaw slightly open on its two blunt fangs.
Les 5 fins, une par style
Shōnen : sa fin
Drawn as a 2D anime character: the rivets and seams of the tin become clean inked details. The last 2 reference image(s) are style plates: use them only for the drawing style (line, shading, palette, texture, light); do not copy their characters, objects or composition. Full-body character illustration for a 2D Japanese anime series, crisp confident ink contours, two-tone cel shading, vivid flat colors, whole body visible from head to shoes, centered, three-quarter view toward the viewer, transparent background, no scenery, no floor, no ground shadow, single character only unless stated, no text, no letters, no logos, no watermark.
Pixel : sa fin
Drawn as a large 16-bit boss sprite standing alone in the center of a simple dark tiled street of a pixel-art city at night; the limited palette keeps the mascot's red, cream, amber and brass. The last 1 reference image(s) are style plates: use them only for the drawing style (line, shading, palette, texture, light); do not copy their characters, objects or composition. Single 16:9 frame from a 16-bit pixel-art video game cutscene: everything drawn in crisp square pixels at low resolution (about 320 pixels wide), limited palette of about 32 colors, characters as chunky sprites about four heads tall with big readable silhouettes, dithering for gradients, no anti-aliasing, no blur, tile-based background. Characters keep the identity of their reference images (hairstyle, signature outfit, colors and accessories) but are redrawn as pixel sprites; do not copy the reference's drawing style. No user interface, no health bars. No text, no letters, no numbers, no logos, no watermark. No extra characters unless described.
Cartoon : sa fin
Rebuilt as a stylized 3D cartoon character, rounder and softer with slightly bigger eyes, but still a riveted red tin toy with its seams, cream belly plate and jaw, two fangs, two horns and the brass key; standing alone in a simple sunny street of a 3D cartoon town. The last 1 reference image(s) are style plates: use them only for the drawing style (line, shading, palette, texture, light); do not copy their characters, objects or composition. Single 16:9 frame from a high-end stylized 3D animated feature film: soft rounded appealing shapes, characters redesigned with exaggerated proportions (large head, big expressive eyes, small hands), soft subsurface skin, tactile materials (fabric weave, brushed metal, glossy plastic), warm soft global illumination with gentle bounce light, shallow depth of field, rich but harmonious colors. Characters keep the identity of their reference images (hairstyle, signature outfit, colors and accessories) but are fully rebuilt as stylized 3D characters; do not copy the reference's drawing style. No text, no letters, no numbers, no logos, no watermark. No extra characters unless described.
Cyberpunk : sa fin
Standing alone in a rainy neon street at night. The mascot keeps its own colors against the city: red tin, cream belly plate and jaw, amber eyes, brass key; the cyan and magenta neon only reflects on its wet tin and never recolors it. The last 1 reference image(s) are style plates: use them only for the drawing style (line, shading, palette, texture, light); do not copy their characters, objects or composition. Single 16:9 frame in a bold graphic-novel style set in a cyberpunk megacity at night: thick confident black ink lines, large areas of solid black shadow, flat colors limited to black, electric cyan, hot magenta and acid yellow, halftone dot shading in the midtones, slight misregistration of the printed colors, fine paper texture, strong graphic composition with dramatic perspective. Characters keep the identity of their reference images (face, hairstyle, signature outfit, colors and accessories) but are redrawn entirely in this style. Signs and screens are abstract flat shapes: no text, no letters, no numbers, no logos, no speech bubbles, no panels, no watermark. No extra characters unless described.
Pâte à modeler : sa fin
Sculpted by hand as a real plasticine puppet, clearly soft modeling clay and not metal: slightly lumpy red plasticine with softly rounded edges, visible thumbprints and sculpting-tool marks, rivets made of small pressed balls of dark plasticine, seams scored with a tool, a cream plasticine belly plate and jaw with fingerprints, glossy amber bead eyes, a key made of bent brass-painted wire and card. Not painted metal, not resin, not a vinyl toy. Photograph of a real handmade stop-motion puppet standing on a tabletop against a plain grey card backdrop: a small physical figure about 25 cm tall, shot with a macro lens in soft studio light, with a real contact shadow under its feet and the shallow depth of field of a close-up photo of a small object. Everything, including hair and clothes, is sculpted by hand. Not computer graphics: no smooth 3D render look, no subsurface skin, no realistic hair strands, no fabric clothes, no animated-film character look. Whole figure visible, centered; no text, no logos, no watermark.

Les prompts sont envoyés en anglais.

Réglages

Modèle
openai/gpt-image-2.5-sunburst
Fournisseur
openrouter
Qualité
high
Format
1:1 · 16:9
Fond
transparent · opaque
Références
2
Prises
5
Jour
2026-09-26

Comment c’est fait

Un prompt, cinq fins. Chaque relevé liste les deux mêmes références du jouet — une vue de trois quarts et sa fiche en quatre vues — et chaque prompt se clôt sur un paragraphe de style : encre et aplats en deux tons pour le shōnen, une palette 16 bits pour le pixel, et ainsi de suite. GPT Image 2.5 Sunburst en qualité haute ; trois en 16:9, la pâte à modeler et le shōnen au carré, le shōnen sur fond transparent.

Ce qui a été gardé, et pourquoi

Le relevé garde les cinq : chaque style est devenu une ancre de la mascotte dans le fichier de série du studio, l’image dont part tout nouveau plan dans ce style. Aucun choix d’une personne entre eux n’est consigné : rien sur cette page n’est marqué Gardé.

Ce qui reste ouvert

  • Une prise par style. Un style qui a tenu une fois peut ne pas tenir deux fois : ce relevé ne dit rien d’un taux.
  • La fiche en quatre vues, envoyée en seconde référence, dessine le dos de travers — la queue pend, la clé est à plat. Les prises suivent la vue de trois quarts ; la fiche n’est pas montrée ici.
  • Les cinq factures diffèrent, de 0,065211 $ pour le pixel à 0,09324 $ pour le shōnen. Le relevé donne le montant, pas la raison.